BM

Bernardo Martins

Game/Level Designer

Hello There!

Avatar

Projects

WORK

2023

RED DAGGER

Game Designer

Worked within a small team to create a mobile game and other projects.

Brainstormed game concepts and themes.

Defined mechanics, gameplay and retention loops, monetization strategies and others, while composing the documentation of the project.

Designed the levels and narrative of the projects.

EDUCATION

2023 - 2024

GAME DESIGN

Post-Graduate at IADE

Deepened knowledge in Game and Level Design.

Researched UX Design and Accessibility in videogames.

Developed small projects and practiced fast prototyping.

2019 - 2022

GAMES & MULTIMEDIA

Bachelor's Degree at ESTG

Studied various areas of game development, including Design, Art and Programming, with professors and through personal research.

Learned how to use various software and methodologies.

Worked with and lead small teams of colleagues.

Developed a variety of games, from conception to a finished Vertical Slice.

PROJECTS

Stranded on the Dark Shore

GENRE: 3D 1st Person Puzzle

ROLES: Game Designer | Level Designer

ENGINE: Dreams

A Lovecraft-inspired puzzle game, following the journey of a lone castaway through an mysterious island, as they explore its eerie structures and mystical artifacts.

Liveware Glitch

GENRE: 3D 3rd Person Action Platformer

ROLES: Game Designer | Level Designer | Project Manager

ENGINE: Unreal Engine

A cyberpunk, fast paced platformer, where a young hero tries to save a flying metropolis from the control of corrupted AIs.

Sea of Memories

GENRE: 3D 1st/3rd Person Puzzle

ROLES: Game Designer | Level Designer | Project Manager

ENGINE: Unreal Engine

The story of Eleanor, a widow living the fantastical world of her late husband's book as she explores an underwater mansion with her fish companion.

More Games

GENRE: 2D Platformers | Minigames

ROLES: Designer | 2D Artist | Developer

ENGINE: Unity | Dreams

A few smaller games that i worked on.