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Bernardo Martins

About Me

About Me

Name

    Bernardo Martins

Class

    Game/Level Designer

Origin

    Portugal

Hello There!

I'm a Game/Level Designer from Portugal, with a passion for games that dates back to my early childhood.

I have a Bachelor's Degree in Games and Multimedia and a Post-Graduate in Game Design, where studied various areas of Game Development, including Design, Art and Programming.

Skills

Game Design

Mechanics & Prototyping

Level Design

Sketching & Iteration

Narrative

Storytelling & Worldbuilding

Documentation

Design Documents & Pitches

Scripting

Visual & Text-Based

Brainstorming

Creativity & Problem Solving

Softwares I Use

Unreal Engine

Unity

Blender

Adobe Suite

Microsoft Office

Trello

Current Quests

Reading

An Architectural Approach to Level Design

Christopher W. Totten

Playing

PEAK

Aggro Crab & Landfall

Disco Elysium

ZAUM Studio OÜ

Re-Playing

The Witness

Thekla Inc